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About Dynasty

A persistent world, built one generation at a time.

What we're building

Dynasty is a persistent, multiplayer life-simulation. Every player starts the same way — eighteen years old, a little cash, no title — and from there the paths split: work and study, found a company, run for office, build a criminal empire, chase an Olympic medal, raise a family. When a character dies, their heir inherits what was built and the story continues into the next generation.

Why we built it

We wanted a world with a real, player-driven economy: wages, goods, companies and markets that exist because players created them, not because a designer scripted them in advance. Politics, crime and sport all draw from the same shared economy, so a single player's decisions ripple outward into everyone else's game.

Where things stand

Dynasty has been live since July 2026 and is under active, continuous development — you can follow exactly what's shipped and when on the Updates page. There is no fixed content roadmap we're withholding — the plan is simply to keep deepening the systems already in the game (economy, politics, crime, sport, real estate, and more) and to keep adding new ones as the world grows.

Get in touch

Questions, feedback, bug reports — see our Contact page for the right address, or come talk to us and the community directly on Discord.

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