Games Like eRepublik: 6 Alternatives Worth Your Energy in 2026
eRepublik opened its beta on 20 November 2007, and if you played in those first years you probably still remember the routine: work, train, eat, fight, read the papers, vote. It's still online, with apps for Android and iOS, and these days it belongs to the Swedish games group Stillfront. But plenty of citizens have drifted off over the years, for the usual reasons: gold, countries that emptied out, a world where the veterans have a fifteen-year head start.
If that's you, or if you've only heard of eRepublik and want something like it that's alive right now, this page is for you. One disclosure first: we make Dynasty, one of the six games below. To make up for that, we checked every game on its own site on October 10, 2026, we say plainly where each one differs from eRepublik, and we've tried to be at least as hard on our own game as on the others.
Short answer: it depends which part of eRepublik you miss.
- The same citizen formula on a younger map: Eclesiar (released in 2024) or eRevollution (running since 2016).
- A fresh start on equal terms: e-Sim, which runs several separate worlds, so you can join a newer one.
- Being the government instead of a citizen: Politics & War for alliances and wars, NationStates for policy without the shooting.
- Citizen politics inside a whole life, with ageing and heirs: Dynasty.
What people miss about eRepublik
Most nation games make you the nation. eRepublik made you one citizen of it, and that was the clever part. Power had to be collected from other people: you needed a party to run for office, voters to win, a military unit to make your damage count and readers to make your newspaper matter. A country was only as strong as the people who logged in for it every day.
So when someone asks for a game like eRepublik, they usually mean some mix of these:
- One citizen, not a god's-eye view. You start with nothing and climb.
- Elections on a calendar. eRepublik holds monthly votes for country president, party presidents and congress.
- A player economy. Companies owned by players, jobs paid by them, prices set by them.
- War between countries on a shared map, where turnout matters more than any one player.
- The press. Newspapers were where a lot of eRepublik's politics really happened, feuds included.
And what they want to leave behind is usually one of three things. Gold, which can be bought with real money in unlimited amounts, and which players have complained for years lets a big enough spender swing a battle alone. Countries with hardly anyone left in them. And the sheer age of the world, which leaves a newcomer far behind people who started in 2008.
How empty is it today? Only the company knows for sure. A player who studied the game's numbers in an article in eRepublik's own press in June 2024 estimated about 35,000 living citizens, and put the share of new sign-ups who stay below 0.5%. That's one player's estimate, not an official figure, but it matches what a lot of veterans say.
How we checked
Every game below was online and taking new players when we visited its site on October 10, 2026, and showed signs of life: news posted in the last few weeks, a running day counter or a live population count. All six are free to play in a browser. We left out games we couldn't confirm were still running.
One oddity worth knowing about: e-Sim's main address, e-sim.org, currently shows a hosting company's placeholder page. The game itself is fine. Its worlds live at their own addresses, such as primera.e-sim.org.
Closest to eRepublik: you are one citizen
eRevollution
If you want eRepublik's formula with the fewest changes, start here. eRevollution has been running since 2016 in a world modelled on ours, and you play a citizen of one of its countries: work, fight, run a business, write for a newspaper or go into politics. Countries form alliances, and you can fight as a conqueror, a defender or a member of a resistance.
Its main world was on day 3,926 when we checked. There's also a second, younger world that opened in 2018, which is the better choice if you'd rather not start a decade behind. Both had news posted in early October 2026 and maintenance already scheduled for later in the month, which is about as clear a sign of life as you can ask for.
e-Sim
Around since about 2011, e-Sim splits the game into three parts, much as eRepublik once did: economy, politics and the military. You work in companies owned by players or by the state, can found your own, and later turn it into a joint-stock company on the stock market. In politics you can run for party leader, congress or president, and the president decides, among other things, who the country declares war on. Countries fight over regions for their raw materials, and conquered regions can rise up.
What sets it apart is that it runs several separate worlds, among them Primera, Secura and Suna. Players have long advised newcomers to pick a newer one, because joining an old world means starting far behind. And if fighting isn't your thing, e-Sim's own pitch mentions living as a pacifist who runs a newspaper or sells goods instead.
Eclesiar
The newest of the citizen games: its developer dates the official release to September 2024. You still start as one citizen who works, trains, votes and fights, but Eclesiar adds things eRepublik never had: a satellite-style world map at the centre of the screen, holding companies that issue shares and pay dividends, regional buildings that citizens help to construct, and party ideologies that change a country's bonuses depending on how many seats the party holds. It's free and runs in the browser, on a computer or a phone.
On the day we checked, its home page listed India (5,157 citizens), Brazil (4,211) and Poland (3,756) as its most populated countries. Its in-game press has also published an "Eclesiar vs eRepublik" comparison which, to nobody's surprise, picks Eclesiar. We're hardly in a position to tease anyone about that.
Run the country instead
Politics & War
Online since 5 August 2014, Politics & War swaps the citizen for the head of state. You create a nation, name its leader, design its flag and pick its currency, then build up an economy and an army. The heart of the game is the alliances: groups of players with their own forums and Discord servers and more than ten years of treaties and grudges behind them. Wars between alliances can pull in thousands of players, and nuclear weapons exist, with fallout that hits everyone. The market is run entirely by players, and raw resources depend on where your nation is, so nobody can supply everything alone.
The big difference from eRepublik: there are no elections inside your country, because you are the country. Politics here means diplomacy between alliances.
NationStates
Max Barry created NationStates in 2002, originally to promote his novel Jennifer Government, and its counter has now passed ten million nations. You set out your political ideals, then answer a steady stream of issues, dilemmas with several possible answers, and each answer shifts your nation's freedoms, economy and statistics. Players gather in regions, and in the World Assembly they debate and vote on resolutions.
It isn't eRepublik. There's no war, no market and no character to level up. But if what you loved was the politics, the arguments and the votes, NationStates has been doing that for more than twenty years.
Where Dynasty fits
Dynasty is our game, so weigh this section accordingly. It isn't an eRepublik clone, and if you want the eRepublik experience on a fresh map, the three citizen games above are closer. What it does share is the core idea: you are one citizen, and whatever power you get, you get from other players.
What will feel familiar
- You belong to a nation, work for companies other players own and buy at prices they set on the market. There's a stock market too.
- Parties and elections. Founding a party costs $500, seats are shared out by votes, and the leader of the party with the most seats becomes Prime Minister. Elections come round every seven game years, which is about once a week in real time.
- Laws that matter. Every tax rate, wage and budget in a nation is a law voted in parliament, where the Prime Minister's vote counts three times. An MP who lets a bill expire without voting on it loses their seat.
- War on a shared map of 21 territories that never resets. Each soldier secretly orders an attack or a defence, and at the end of the year the side with more military experience on a territory takes it. Anyone can also found a private militia, open to players of any nationality, and fight for territory outside the state armies.
- Travel between nations, and a new passport after five years living abroad.
What's different
- It's a whole life, not only a political career. Your character starts at 18 and one game year passes every real day, so they age and eventually die. If you have a child, your heir takes over your homes, companies and money, minus an inheritance tax that parliament votes on. You can also study, marry, play sport or turn to crime.
- Three fictional nations, Vitalia, Dynamis and Fortis, instead of a map of the real world.
- Nothing to buy with real money. No gold, no energy for sale.
- Battles are settled once a game year, not by clicking in real time. What counts is who turns up and how experienced they are.
What it doesn't have
- A big world. Dynasty's community is far smaller than eRepublik's, even today, and its parliaments are small to match: the number of seats grows with the number of active citizens, from a minimum of five.
- Newspapers. Debate happens in the national and party chats instead.
- Real countries, and the decade and a half of history that comes with them.
If politics is the part you care about most, our guide to browser games with real elections goes deeper into how Dynasty's parliament works.
Frequently asked questions
Is eRepublik still active in 2026?
Yes. eRepublik is still online in 2026, in the browser and in apps for Android and iOS, and it belongs to the Swedish games group Stillfront. It has far fewer players than in its early years: one player's analysis, published inside the game in June 2024, estimated about 35,000 living citizens.
What is the closest game to eRepublik?
eRevollution, e-Sim and Eclesiar all use its citizen model: you work, train, vote, fight for your country and can run for office. eRevollution has been running since 2016, e-Sim since around 2011 on several separate worlds, and Eclesiar since its official release in September 2024.
Are there games like eRepublik where you run the whole nation?
Yes. In Politics & War you lead a nation, join an alliance and fight wars against other players. In NationStates you shape a nation by answering political issues, with no war and no trading.
Is there an eRepublik alternative without pay-to-win?
Every game on this page is free to play. Dynasty has nothing at all for sale for real money. For the others, look at what their shops sell before you put months into them.
Is Dynasty like eRepublik?
In part. In both you are one citizen of a nation run by players, with jobs at player companies, elections, laws and wars over a shared map. Dynasty has three fictional nations instead of the real world, no newspapers and nothing to buy with real money, and your character ages, dies and is succeeded by an heir.
The other games named on this page are mentioned for comparison only. eRepublik, eRevollution, e-Sim, Eclesiar, Politics & War and NationStates are trademarks of their respective owners, and Dynasty is not affiliated with, endorsed by or sponsored by any of them. We checked every detail on October 10, 2026; games change, so see each game's own site for the latest.