Time & Aging
Dynasty runs on game years: one game year passes every 24 real hours. When the year changes, the whole world updates in one "annual tick" — every character ages a year, eats, pays rent and taxes, receives wages, and all stats decay by their yearly amount.
| Action | Real-world duration |
|---|---|
| Work shift (civilian) | 3 hours |
| Military duty shift | 1 hour |
| Study session | 1 hour |
| Sport training session | 1 hour |
| Crime scouting | 30 minutes |
| Motorsport driver training lap | 30 minutes |
| Game year (annual tick) | 24 hours |
Vehicles and their fuel shorten civilian work and study timers — not military or militia training — see Work.